Note: The following was typed on 2017-06-15
For a long while I've been kicking around the idea of running a Star Wars sequel role-playing campaign using the Pathfinder ruleset and based on a story idea by Ami. Naturally I'd been referring to it as Starfinder until Paizo went and announced a game of that same name which at least should make a more convenient platform for actually playing it out.
And especially lately I've been on enough of an RPG kick to take steps toward actually getting a group together and playing a game. Although not having really played a role-playing game before I'm wanting to try running some published adventures before diving into writing my own story-based campaign.
But I do have some pages of ideas for structuring that Star Wars game over a few seasons of play. And even if intending to use the Starfinder rules to run it means I can't really fully write up adventures for it until those rules are published and available for play, that doesn't mean I can't expand on those notes and craft a skeleton of where it could go and what they might do, who they might meet. In fact I think I ought to do so.
That will make something to work on. And meanwhile I can read up on advice for running and constructing RPG campaigns, and continue trying to organise that group for the Pathfinder Rise of the Runelords adventure path. Mostly want to have fun, and these sorts of games are something I've been interested in most of my life.