Ascii Sector is not precisely, I think, a roguelike. Rather it falls into the nebulous category of roguelikelikes, in this case a game presented via ascii graphics and with some randomised elements (I believe), but lacking in permadeath and with less procedural generation than is typical of roguelikes. I think.
Not hugely expert on this game (I played it exactly once, in a previous attempt at roguelike roulette, and haven't looked in on it again until now). Ascii Sector is based on Wing Commander: Privateer, and you play as an inhabitant of the agricultural planet of Basin, who has just saved up to buy a crummy little starship and now hope to travel the stars as a person for hire. Gameplay involves buying things, transporting things, selling things, and fighting things in the name of profit and survival.
(the included manual feels like a fairly lengthy read at ~19 pages, but it felt needful to do so, as I was a bit lost as to how to approach ASCII Sector)
We start out in a spaceport, where I am represented by a blinky green dot in the lower right of the screen, standing beside my dinky starship (the green hash). Pressing 'c' to bring up the Quine (handheld computer) shows we are indeed on Basin, in the Loye System.
If we look at the system map we see we are located at Nav point 7, which is flashing. Meanwhile the sector map shows where Loye is within this region of space (also flashing).
A quick check of the other screens will show I have no missions, nothing in my manifest, and I've not killed anyone. Plenty of other stat screens away from the default record-of-killing, but the only one that is interesting non-blank is how the faction standings start off.
Trade screen gives me info on the top imports and exports of any given port... except it is not very useful yet. For any port I haven't visited, I just get told "No information available. You haven't visited this base yet".
Next off, we wander over to the shipyard. Walking into the green spiky thing gets a purchase new ship conversation. First we get to hear about how excellent the one ship on offer is, and then I get to find out that even if I trade in my current vessel I am still 221500 credits short. Not surprising really.
I think the spiky thing must have been the ship on offer, because the yellow dot in there is named 'Ship Dealer'. Also discover a computer terminal at the upper right of the shipyard that I can log into to buy / sell upgrades and get repairs done.
Going to leave those for the time being.
Tried talking to Keegan Jordan (aquamarine dot?), but whoever that is ey isn't interested in talking to me.
Think I'll roam around until I find a job and call it a session there.
Found a confusing stock listing on a terminal in the Exchange building.
Visiting the shop led me to realise I have no personal inventory. Could try and buy something, but think I will forgo that or any outfitting of the ship. Would like to try and complete a first mission without spending anything. If that turns out to be not a good idea, then we shall see about next time.
I can't afford to join the Merchants' Guild anyway, nor the Mercenaries. So at last we try the bar. Seems like not even everyone who has a job going is willing to let me attempt it.
I even get someone else asking me for work, at a rate steeper than I could possibly afford. That's 4264 credits being asked for 9 hours of work, against the 3500 I have.
Finally, someone wants to hire me! Bradley Perry wants to hire me for something that sounds kind of shady, actually.
Destination: LV-426 system, Nav 2.
Mission: locate vessel Denim Chill, transmit message "maintain target surveillance".
Pay: 2307 credits.
Seems shady, but I'll take it. It's the only offer I've had, unless I want to make a guess on some commodity trading.
Current time: 2671.011.11:00:21
Looks like I have 11 days to complete this mission. And it shows up on my mission screen too. It should, but that is still neat.
Poking around on the map screen of my quine, looks like LV-426 is a pirate controlled system. Hm.
Bit nervous about this mission. We shall see how it goes next time, on Ascii Sector.