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Game Diary 20130112

On recommendation from various sources I purchased a copy of Guild Wars 2, a recently released MMORPG (https://en.wikipedia.org/wiki/Massively_multiplayer_online_role-playing_...). One of my partners had been playing and speaking enthusiastically of it for a few weeks, and I came across a rather glowing review from a source I tend to trust (local game review television show, with roots in a magazine I subscribed to when younger).

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Game Diary 20130105

Have been playing some other games of recent also. First of all, been playing through Doom 64 again courtesy of the Doom 64 Ex port - I don't think my N64 is working any more. Started out as an attempt to find all the secrets I've missed on previous playthroughs (not many) and ended up making a rule for myself that I could only make at most one attempt on a map each day, which has been fun. Mostly a string of easy victories, with occasional interludes of particular maps that take me as much as half a week to beat.

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Roguelike Roulette [Slot 1x]

Level 34: "This place seems reasonably safe"

Nothing, indeed, worrying in the immediate area. Marash decides to hang around for a while.

A young multi-hued dragon donates some treasure, not very interesting without a shop around. A bit further south, a squad of novice rangers foolishly throw themselves at Marash.

With them was an ogre mage which, despite her not having enough energy to put up her defensive prayers, goes down easily enough. Not quickly enough to prevent it from creating traps.

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Roguelike Roulette [Slot 1v]

Level 32: "You are unsure about this place"

Marash steps off the stairs into a large, dark chamber. At the fringe of her light, a manticore sleeps.

A dark chamber of unknown size. Just to the south of her, a sleeping manticore, a creature she has yet to measure herself against. Nervously, Marash detects evil. There is none about, except the manticore itself which has now awoken.

She protects herself from evil, then blesses herself as it approaches.

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Roguelike Roulette [Slot 1t]

Level 29: "You feel a little lucky"

Calmer? Not so busy be this area. Only a hill giant and a human druid for evil in the area.

The giant is downed easily, even with a giant spider at her back. The druid however, insists on fighting Marash among the columns of a large hall, summoning animals to eir aid.

She does her best to force a path to the druid direct, focusing on the major threat here.

Druid beaten down, focus shifted to the next-greatest threat - the giant tick that smokes and burns with heat in its attack.

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