The first in the Digital Universe series. Maybe the moon isn't really real at all. It's just a collection of vertex meshes and physics data in a supercomputer. If that's so, do you see the static when it shines too brightly?
I created this in response to the PS2 videogame Frequency. It was a wonderful game, but often overlooked. This reminded me of one of the game arenas you could select.
One of my first attempts at hybrid art involving raster and 3D artwork. This one features Tera Rogue. Her forehead seems monsterous to me now, but then it was pretty damn good.
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